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====== National Puzzlers' League -- 1997 Convention Reports ======
===== From Qaqaq =====
After a 10-hour drive from Atlanta to DC, I was
ready for a relaxing Wednesday night, and that's what I got: a
few handout puzzles to solve with friends, nice conversations at
George Groth's house, some rounds of charades, and a relatively
early bedtime of 4 AM or so.
Thursday began with 'The Hexphiles', which was very good.
Our team solved the puzzles qickly but slowed down while trying
to find the reqired exhibits in one of the museums, and ended up
second among the Thursday teams by ten minutes. Sqonk and Al
DeSuda are really getting good at multi-puzzle games, and I hope
that one of these years they'll do the Saturday-night
extravaganza. That evening's games started with the nom-city-
and-whatever-else-WILLz-thinks-to-add introductions, as usual;
this year's whatever-else was 'surprising fact about yourself',
which led to some pretty funny moments. I was happy to think of
my story about how a member of Congress forced me to learn the
macarena.. I was sure I'd be a finalist in Fraz's 'Spelling Bee',
whose first round included ten hard-to-spell normal words and
four hard-to-spell unusual words, but I only got ten of fourteen;
I missed all three words I'd never heard of, and his first ten
hit one of my weaknesses, 'carburetor', which I always have to
look up (just did again). 'We Love Fortune' was well titled, and
a fun creative competition; my team started slowly with few
ideas, but we were zipping them out by the end.
I liked the concept of 'Tripods' a lot: compose three-word
clues for any word or phrase that fall over if any leg of the
tripod is removed. Give your teammates all three words of the
clue, alphabetized; give each of your three opponents one of the
three possible two-word subsets of the clue, alphabetized. (For
example, I and my other teammate received CORNER/GO/OPPOSITE from
Ember; the other side got CORNER/GO, CORNER/OPPOSITE, and GO/
OPPOSITE). If no one on the other side gets the answer from a
two-word subset, your side receives points if your teammates
guess the word from the full three-word clue. The above clue was
perfect; it stumped the other side, and Ucaoimhu and I both came
up with 'Free Parking'. Most three-word clues have two tough
subsets and one weak point, it seems. Mine was 'A/AFTER/IT'S',
which worked. I would have done 'AFTER/IT'S/ONE', except that the
rules disallowed numbers in the clues, or 'AFTER/IT'S/MARCH'
(figuring that people would see MARCH/AFTER... rather than
...AFTER/MARCH), except that someone spoiled it by asking if you
could disguise punctuation by writing the clues in all-caps. I'm
glad my teammates correctly guessed 'B' rather than 'priori'. :)
The overnight competition was composed of four cryptics, the
best of which I thought was Harth's. I think it might be about
time to have another creative-competition overnighter as well; it
seems like it's been a few years.
More charades that night. I was trying to submit shortish
medium-difficulty ones like 'honey-roasted peanuts' and 'Advance
token to nearest utility'. Lots of song lyrics, lots and lots of
animated-TV qotations, a fair amount of short-attention-span
stuff. Again an almost complete lack of fine arts; one of these
days someone's going to exploit this by submitting a bunch of
hard plays and paintings (fair warning). At some convention,
maybe at next Stamford, I'd like to try a charades session with a
lower maximum word limit, say five words. My hunch is that this
would make for more interesting submissions on a wider variety of
subjects; I usually find long song lyrics and such to be pretty
dull fare.
Friday began with a trip to the National Cryptological
Museum. I was really hoping to buy a T-shirt like 'My Parents
Went to the National Cryptological Museum and All I Got Was this
XFBYLS QYJRER KLSDFJSD' or 'If You Can Read This, SDHXW PFER
LWEJDSQ: The National Cryptological Museum'. No such luck; it
wasn't a particularly humorful place. I was excited to see some
of the exhibits, including some KGB interceptions of coded
Manhattan Project reports, and in particular the Enigma machine.
I'd seen it before on TV and wondered how anyone could have
broken it. I still don't fully understand how it was broken, but
who cares; the important thing was that they let us play with it.
You could set the rotors, type something in, and watch the corre-
sponding ciphertext letters light up, which you then transcribed.
When you were done, you would reset the rotors, type in the
ciphertext, and watch your message light up on the letterboard.
After an hour or so, I had finished with the exhibits and went
poking in the library with XEIPON and George Groth. They had lots
of code books, most of which gave meanings for five-letter
seqences--things like 'FLUUV = ship arrives at three PM'. I
decided to find out what QAQAQ meant in any code. We went through
practically every volume they had without success. We found
QAGAQ, QAQAR, QAQAT, and a number of other close calls, with
meanings like '214« pounds' and 'The owner will not be
responsible'. Frustrated, I started checking for PAYNE or even
GROTH, but the closest I got was PAYNI.
That evening started with Beat the Champ, which I still
think is a great game, but am starting to tire of--this is the
third time in five years, after all. Maybe it's finally time to
revive Haggle? '15 to 1' was fun if a little long, and 'The M&M
Game' could have used a little fine-tuning, particularly to
remove a really long (and perhaps unnecessary) voting session on
letter assignments.
The after-hours session finally introduced me to Mafia,
which was the convention highlight for me. After two days of
playing it, I'm already calling it one of my ten favorite games
of all time; it's far better than other good games I've played in
recent years like Once Upon a Time and From A to Z. Everyone is
dealt a card face-down, which they secretly look at. If played
with nine people (which seems ideal), two will have black cards,
which makes them Mafia; the others will have red cards, which
makes them Citizens. One of those will be a red jack, which makes
that person the Knight Commandant (a Citizen with extra
privileges). The point is to completely eliminate the other side.
Each round of play has two halves. In the first half, everyone
must vote to kill one player (simple majority wins the vote); the
first person who dies reveals his/her card and becomes the
Moderator for the remainder of the game. In the second half,
everyone closes their eyes and hums annoyingly, and the Moderator
asks the Mafia to open their eyes, spot each other, and silently
agree on someone to kill; they point to that person, the
Moderator asks them to close their eyes again, and then asks the
Knight (if still alive) to open his or her eyes. The Knight
points to a person and the Moderator nods if the person is Mafia,
and shakes his/her head if the person is a Citizen. Soon everyone
opens their eyes, the Moderator announces who the Mafia killed
that round, that person reveals his/her card, and the game goes
back to the majority-vote-to-kill-somebody phase. This goes on
until one side is completely eliminated.
The point to the Knight is that s/he can tell the other
Citizens what s/he learned about who's in the Mafia, assuming
s/he can convince them s/he's not bluffing. But this has to be
timed well, because the Mafia obviously wants to kill the Knight
more than any other Citizen.
The only way to decide who to kill is to openly discuss who
seems suspicious, who seems to be protecting someone else, who is
acting differently than in previous games, who seems qiet...maybe
too qiet; and so on. It's practically all psychology, which is
what makes it so great; it seems to have an even greater
psychological component than poker or Diplomacy. And just sitting
back qietly, while seeming like a good strategy, doesn't work; ve
have vays of making you talk. Heh heh heh. I can't wait for
another chance to play this game--how many months till Stamford?
The business meeting featured the long-awaited [[:cons:1998:photos|1998 Atlanta]]
bid, which passed (hurrah!). Qiz put in a very funny proposal for
Kansas City '99.
The individual competitions started with 100-year-old flats
that felt like 100-year-old-flats. Inversions many they included.
At least Willz avoided some of the monstrosities
of the era--50-line flats based on 'i/u-s' or '(t)he', for example.
The forms went well, I thought. Trazom compared it to a
crossword tournament, which seems an apt analogy, and was maybe
why I enjoyed it. It wasn't the best competition ever, but it was
far from the worst.
The photo session. What can be said? Painful. Sqinty. Awful.
Having the Washington Monument in the background better be worth
what we went through out there.
'Spy Vs. Spy' ended the competitions. I ended up with a
killer team--Bactam, Jo the Loiterer, and Philana. We took a lot
of shortcuts and managed to come in first. Philana said she
normally tries to do all the puzzles and doesn't try to speed-
solve these games, but she got caught up in our energy and was as
frantic as the rest of us.
Afterwards, more Mafia, more charades, more conversation.
The usual good-byes and missed good-byes. Another 10«-hour drive.
The day after convention, I signed the '98 contract with the
Terrace Garden Hotel. Next up: getting the photographer!
Overall, a good con in DC. I'm looking forward to the chance
to see what I can do next year. Incidentally, Endgame has
suggested two improvements to 'PeachCon': 'TaraCon' and 'conGA',
the second of which I'm leaning toward.
//P.S.// Did you notice that all five Q members were present?
Ours was the only letter with perfect attendance. Way to go, Q!
//P.P.S.// For anyone who cares, I realized that one of my
Mafia-explanatory lines is vague: the group voted to kill
someone in the first half of the round. The person who the
Mafia selects to kill isn't revealed to be dead until after
everyone opens their eyes again.
===== From Tyger =====
First off, to those who were on my teams or with whom
I conversed during Con who are not mentioned below, my apologies.
I didn't have an unhappy moment, it's just that I didn't write
most of this down for about two weeks, and wasn't 100% sure on
some of the noms, or which game we teamed on. And to those I
didn't even speak to during Con, I wasn't trying to avoid you;
there were just so many of us. (And where was Minimus? And Dada
and Ubiq? And...)
My husband Andrew and I took the 8:05 train out of Penn
Station on Wednesday, arriving at DC a little before noon. We
rushed like crazy to the hotel to drop off our bags, and on to
Alexandria VA, where we met my dear friend Tim, who was a grad
student at Cornell when I entered as a freshman, and who ushered
me through many crises with avuncular wisdom. We hadn't seen each
other in 15 years, and our correspondence in the meantime was
limited to letters at Xmastime, but it was as if only a day or
two had passed. I was sorry when he had to leave for his 3:00
appointment.
Andrew and I walked around old town Alexandria, and toured
two of the old restored homes, one of which was the childhood
home of Robert E. Lee. We then made the hajj to the National
Archives to see the Declaration and the Constitution. The line
was fairly long, about a twenty-minute wait, and we wondered why
the spectators were taking so long. Yet when we got to the front,
we were awed and had to be told by the guard, just like everyone
else ahead of us, to move along already.
We headed to Chinatown just a few blocks away, and had
dinner at a place which advertised over twenty kinds of dim sum
in the window. We liked it so much that we immediately changed
our lunch plans for the next day. We then took a cab to the
Washington Monument, but abandoned our plans to go up when we saw
the line. At night, no ticket is required for entry because the
crowds generally thin out by then; I guess the oppressive heat
caused many people to delay their outings until the temperature
dropped to 90 or so.
We walked around the tidal basin to the Jefferson, FDR,
Lincoln, and Vietnam Memorials. We tried to find the Korean War
memorial but were unsuccessful in the dark. I found the FDR
Memorial very impressive: modern, yet as grand in its way as the
other presidential memorials, and totally accessible to the
disabled. One wall was covered with Braille, raised letters, and
miniature reliefs of the life-size statues in the memorial park.
I thought Wednesday would be an early evening at the hotel,
hopefully in the hospitality suite. But En and I found the suite
locked, so we hung out in the lobby until other Krewe appeared.
Treesong, who sported a button saying 'Ask me about my vow of
silence,' described a variation of a drinking game that sounded
so complicated and silly that the explainees decided they needed
to be drinking before even considering it. Most everyone
proceeded to the bar, while I joined WILLz and Evita on a trip to
the airport to pick up Raffaele Aragona (puzzle-nom Argon, but we
used his regular nickname, Lello), since I was the closest thing
to an Italian speaker that they could scrape up. I had him call me
Elena, since I couldn't remember the Italian for 'tiger' and didn't
want to explain my nom. Long ago, I took courses in Italian and
Spanish, and remembered just enough to mix them up; fortunately, Lello
also spoke Spanish, a knowledge that came in handy when we found the
Marriott overbooked and a Spanish-speaking employee arranged
with him a gratis night at another location (Lord knows I
couldn't have explained all that!).
Thursday morning, Andrew and I were up early for a White
House tour, which was spectacular (I wrote our Congressman in
May, so we got timed tickets and didn't have to wait in line.) We
enjoyed a wonderful buffet breakfast (our favorite kind of meal)
at Reeve's Bakery, and then visited Ford's Theatre, the house
across the street where Lincoln died (the most moving place we
visited), the National Portrait Gallery, and the Museum of
American Art. After our Chinese lunch, we visited the National
Gallery of Art on the Mall to see the Picasso and Cambodian
exhibits.
By 4:00 we were exhausted, and took a cab back to the hotel.
Andrew vegetated in the room that night, getting room service and
watching movies, while I found about sixteen other people who
were interested in eating Indonesian food at the Sarinah Satay
House in Georgetown. Conversation during dinner was pleasant and
lively; Endgame told stories of the time he lived and worked in
Indonesia.
During the introductions that night, before the evening
games, WILLZ had everyone relate a surprising
fact about temself. I revealed that, although I am now agnostic,
in fact almost atheist, I used to be quite religious (Christian),
even 'receiving the gift' of speaking in tongues. No doubt the most
memorable story was Jo the Loiterer's: he got the urge to go
streaking one night, which he did without getting spotted. On
returning, he collapsed in exhaustion against the side of his
house, only to find he'd leaned on the doorbell, which brought
mom and grandma out to see who was ringing the bell in the middle
of the night. Musta been some mother-son chat the next day, huh?
The first game, by Fraz, started as a spelling test, with
fifteen very hard words, graded by the person next to you, just
like in school. About a dozen people with the highest scores were
called up to the front of the room for a spelling bee in which
they not only had to spell the words backwards, but had to spell
at the rate of one letter per beat, the beat being kept by
everyone else in the room snapping fingers in cadence. This was a
fun game because it involved words, the possibility of public
humiliation, and the continued involvement of people who were
eliminated.
The other two games that night were creative games, which
required each table to split into two teams. The first, by
Banterweight and Tilegod, involved construction of cookie
fortunes using very tight restrictions, the best of which would
be acknowledged during the awards ceremony on Sunday. The second,
by Aesop, was called Tripods, and involved constructing a three-
word crossword clue such that anyone could solve it with all
three words but no one could solve it with only two words. The
example given was 'black white bear' for 'panda.' The other team
at our table came up with one that tested perfectly: 'egotistical
French president' for 'de Gaulle'. My half of the table consisted
entirely of people who didn't go for creative contests or, in
Lello's case, didn't speak English well enough to participate. So
we watched, or found other activities.
After the evening games, four contest cryptics were
distributed, with the rules being that they had to be co-solved
with four different partners. Lunch Boy and I finished one in a
flash, and I lined up my dance card for two more with Wombat and
Squonk for Friday, and settled down with Kannik for the fourth,
by Fraz. While we were solving, Lello sat down with us and asked
us to explain to him how cryptic crosswords worked (!). Kannik
speaks fluent French, but he seemed to know even less French than
I know of Italian. I tried to give a cursory explanation but he
persisted until, about fifteen minutes later, he understood. He
also had us explain to him where our noms come from. 'Kannik' is
Inuit for 'snowflake,' easy enough to translate, but 'Tyger'
comes from the fact that I share a birthday with William Blake,
who wrote the poem 'The Tyger', plus I was born in the Chinese
Year of the Tiger. This was a little more difficult, but at least
took less time than explaining cryptics! With a little hint from
Fraz to help us see something in the puzzle more quickly than we
//eventually// would have, Kannik and I completed the puzzle that
evening, and I stayed up as late as I could in happy conversation
with Banterweight, Jo the Loiterer, and many more.
Friday morning, Andrew and I slept late and ate another
breakfast buffet in the hotel restaurant. Andrew then departed
for two days of museum-hopping and book-buying, while I went on
Squonk and Al DeSuda's puzzle hunt.
Once the whole group of us, about a dozen, arrived at the
old Post Office building, we split up into three teams, each with
a helper (the third helper was Btnirn; this hunt was less intense
and more hinty than the original hunt the day before). My
teammates were Wrybosh, Ariadne, and 100 Down, and our advisor
was Squonk. After we solved the puzzles, we split up to find the
museum exhibits indicated by the puzzle solutions, and fill in
the missing words from the placard next to the exhibit to reach
an additional answer.
[WARNING: SPOILERS IN THE NEXT TWO PARAGRAPHS.]
Wrybosh and I visited the museum of American History, where
we detoured slightly so I could visit the giant dollhouse. (I was
disappointed at the renovation of the museum; when I visited as a
youngster, I remember it being much more quaint, and historical.
Now it looks like the Museum of Science and Industry in Chicago,
very high-tech, not appropriate for the content.) We also visited
the Museum of Natural History to see the stuffed black bear and
its placard. While we waited for the rest of our teammates in
front of the Air and Space Museum, we bought very expensive ice
cream and water, and ran into Lunch Boy and Ucaoimhu, who had
done the hunt the day before, and were now seeing the mall
museums the proper way.
The placard words, properly arranged, directed us to the
Library of Congress, quite a walk, on the other side of the
Capitol. Wish we'd had time to stop in at the Botanical Gardens,
which we passed on the way. The people at the Library were the
most anal-retentive and suspicious of everyone we met that day,
but we looked up the ISBN indicated by the solution, and found it
to be //Murder on Capitol Hill// by Margaret Truman. Hence the
final location was in the Capitol building. We stopped inside
there to rest for a few minutes and take some team pictures,
before heading back to the hotel.
I seem to remember a very interesting conversation in the
hospitality suite with Munro, followed by a Krewe dinner of
Marriott-style chicken which made me very happy that food was
involved in the evening games. The most wonderful surprise: Eric,
who had planned to skip this Con, appeared halfway through
dinner, having decided that morning that he couldn't stay away.
The games that night were WILLz's old favorite, Beat the Champ; a
trivia game by Manx in which each table formed a team and answered
questions that would flummox most 'Jeopardy!' contestants, and the M&M game, by ,
which divided into teams of about four each based on such criteria as
'people who think the green ones are aphrodisiacs' or 'people who eat
them two at a time.' My team was 'people who just want to eat them'. Each
team got a small bag of M&Ms, and voted on which four letters of the
alphabet each of the six colors could represent (M and W were wild). The
idea was to then make up words using all of the M&Ms in the bag. On our team,
Lunch Boy seemed the quickest to catch on to the concept of how
to find words using very difficult letter frequency patterns.
After the official games, I went up to the hospitality suite
for more snacking and playing a new team game, 25 Words or Less,
in which one person from each team bids on how few words they can
use to get their team members to say every word on a given list.
If the lowest bidder is successful, ter team keeps the card;
otherwise, it goes to the other team. Too much time taken in
bidding, but otherwise a fun game. While this was going on,
Wrybosh was teaching the game Mafia to a bunch of other people in
the room. Qaqaq's report last month gives the details.
Saturday morning began with another wonderful breakfast
buffet; I hung out, drinking decaf, and conversing with about
three different groups of breakfasters that came and went at my
table. (Well, OK, I also may have had an extra donut or two with
the later groups; I confess!) Especially notable was the
appearance of Slik, who had just stepped off the plane from
another convention in progress, which he was running while
attending the NPL Con. Glad he knew which one to pick to spend
Saturday night with. The business meeting was the usual; I
enjoyed lunch, both the conversation and the meal, which was
roast beef on a salad (I like mixing cooked and raw foods, and
even like putting hot food on cold salads).
The afternoon puzzles included both flats (from 1897) and
forms, and I don't know how the people solving alone managed to
do all the forms, because it took a long time for me to set up
the half I was allotted while co-solving with 100 Down. Y'all
already know that I was very happy about forms, and hope a lot
more people were happy once they saw 'em.
I had some very very interesting girl-talk with Uncanny and
G,Ames as we waited in the lobby for the go-ahead to go outside
in the cruel sun for our official photo. I hope at least a few
people were smiling and not grimacing to go along with the
squinting. After the photo, I listened with Crax to duets,
alternating round-robin, played on the lobby piano by En, Ulk,
and Nucky. Dinner was not as pleasing to the senses, at least as
far as the food went. The swordfish was pretty awful, and the
rice a watery disaster, but the chutney on top was good. About
half my table split for McDonalds; I would have joined them, but
didn't want to risk being late for the speech (they did get back
in time). Nucky, En, Shrdlu and some others stayed behind, and
the marvelous conversation made up for the food.
Lello and his interpreter Susan Wranik (a grad student of
George Groth's wife Dana) performed admirably in the after-dinner
address, and even got some laughs at language-based jokes that
originated in Italian. Their puzzles sound much less direct than
ours, similar to the rebi in the Games contests, in which
different parts of the answer are in a drawing, but you don't
know where.
The team puzzle that night was Spy vs. Spy, by QED,
Maelstrom, and the absent Gab-F, and lived up to the reputation
of the NPL Saturday night extravaganza: lots of different puzzle
types, all wonderfully intertwined. My team (Atlantic, Aesop,
Abacus) stayed well past the winning team's finish, and were
joined by Crax near the end. It's funny... I think Atlantic and I
have been on a team together at least once at every Con I've
attended. Our destinies must be linked, at least a little.
After the extravaganza, there were a couple of games going
on in the main room (one being Mafia), but I joined the puzzle-
free table for chat with Quiz, Eric, etc., Squonk's friend
Andrew, Slik, and more.... I forget who, except I remember Wombat
and his dear dear mother. She wasn't there but she'd given him a
large bag of food and soda which he shared with us. I stayed
until well past three, and understand at least some Krewe saw the
sunrise, including Quiz, who made an appearance in his pajamas.
Sunday, Andrew and I packed and checked out, and left our
bags with the bellhop. He went off to a buffet breakfast in the
hotel cafe and to hide out in the lobby until I was done. I went
to the ballroom for an unusual brunch that included eggs (absent
the day before) but very little else that one would eat for
breakfast: little Marriott pastry, carrot cake (possibly left
over from one of our dinners), and weird entrees like noodles and
asparagus. While I laud and applaud any effort by anyone who
hosts a Con, including this one, I hope that we never have
another one at Marriott, based on the meal situation--I'd thought
it was just Stamford, but the food overall wasn't better at this
one.
After the awards ceremony, I lingered as long as possible,
with my official ending to Con being saying goodby to Eric--
that's when I //really// feel Con is over. Andrew and I sat on the
train home just behind G,Ames, Coach, Chainsaw, Storyteller, and
J9, but there wasn't much conversation. Even in the cab home from
Newark, which we shared with Chainsaw, I don't think ten words
were spoken...we were half or fully asleep the entire ride.
When I got back to work two days later, I found that someone
had added room numbers to all the doors off the main hallway,
including the office for the Division I'm in, which takes up half
the floor. Since we've been in the building three years without
numbers on the doors, I started trying to figure out what game or
trick was being played. I had to stop the thought process
midstream and remind myself, this is no game, I'm home now, this
is bureaucracy and real life, and the numbers don't mean
anything. Right?
===== From Wampahoofus =====
The Thursday night dinner was lots of
fun. The food was good, and I found out that JrMan
shares another interest of mine, the St. Valentine's
Day Massacre, a road-rally-on-paper held every winter
in which you try to outwit fiendishly difficult
questions regarding the course. (For information, write
to Massacre, P.O. Box 53, La Canada CA 91012. The same
outfit also runs a contest involving the World Almanac,
called the 'Almaniac'.)
The spelling bee was especially fun, and also easy
to describe to the outside world. 'Feuilleton', one of
the words in the preliminary round, is one I have a
special fascination with, since it arises from a Eu-
ropean way of seeing things, which doesn't quite
correspond to the American way of viewing the same
phenomena. Another example is the British separation of
lawyers into barristers and solicitors. Who's to say
what's a feuilleton, or who's a barrister, in America?
The M&M's game was also lots of fun. Too bad there
were none with the Presidential seal! (This is a
reference to Clinton giving Newt Gingrich ordinary
M&M's, but his favored guests special ones, on Air
Force One.)
There should also be an updated 'tree' printout
available each year for people to keep and make
corrections. It might even serve as a recruiting
device. I was almost able to convince someone to join
the Krewe by showing her that my 'branch' on the tree
so far had no offshoots!
I felt the time limit for the forms competition
(even when extended to an hour) was unrealistic for
ordinary mortals competing as individuals. I was
zipping along at (my) top speed, not encountering much
difficulty, but had to leave eight of them untouched,
more unfinished, and all unchecked, when time was up.
In contrast, I had time to read over all of the 100-
year-old flats three times.
For next year, I propose a flat competition for
which the Krewe vote, over the winter, for their five
favorite types of flats other than rebi (since rebi
were done in '96). The five winners would each be
represented by five or so puzzles. My vote would go to
letter banks and heteronyms, and maybe acrostical
enigmas if the words weren't too obscure.
The cryptics and other handouts (especially Fraz's
three-part 'It's in the Stars') were excellent. How-
ever, my experience makes me wonder if there was any
point to making the cryptics contest a team event. My
partners and I all solved the puzzles on our own, and
we compared solutions only after we had finished them,
if then. Also, judging from the fact that more than 25
teams solved even Harth's puzzle, it appears that only
the Cryptic from Hell (or the Listener) would stump the
Krewe!